Showing posts with label evil. Show all posts
Showing posts with label evil. Show all posts

Tuesday, November 23, 2021

Tech Tuesday: Close Encounter of the Wrong Kind (An AI Adventure Story)

Close Encounter of the Wrong Kind

Photo by Donovan Reeves on Unsplash
Burt is an intimidating giant of a man, a great hulk of a man, a man of a sort not seen in a long time, hence his fearless demeanor. He's as tall as a tree, as wide as a bull, as strong as a bear. In the depths of winter he has a beard as black as a raven's wing. His skin is as hard as iron, as smooth as the scales of a fish, as sweatless as a pine tree. The man's achilles' heel is a strand of blue rope that he never sees.

He’s young, maybe thirty, maybe younger, with fair hair. His eyes are brown, lost in a fog of alcohol. He shuffles along, shuffles his feet, smiles at every corner, and manages to find every newly littered alley to take a tumble in.


Yesterday Burt became separated from his friends after an altercation at The Hot Spot, a club in the seamier part of London. After staggering about in a part of the city that was strange to him he stumbled into yet another unfamiliar alley. The air was cold, crisp, and wet, the heart of winter beating against him, the air damp with the smell of rotting fish and watery oysters, the smell of decay.  


The alley was lined with abandoned buildings, broken windows, broken lamps, broken chairs, broken bottles, and all the brokenness of a broken world. It was dark, as if night had swallowed the sun. The light of the day was gone, and the taste of the day was gone. All the colors were gone; there was only fog, mist, and darkness.


Out from this darkness a creature emerged and slammed into him. It was not human, but something else, some sort of beast with a head that was too big for its body. Its eyes shone red, and its teeth glowed white.


"Hey, watch it," Burt mumbled.


The beast growled, it's breath a meaty stench, the odor of blood and rot.


The hairs on the back of Burt's neck stood on end. He became instantly alert, heart racing, fear coursing his veins, a fear that smelled of seaweed and of wet rock, of diesel and of the sea, of storm clouds and of rain, of dark water and of dark shadows. He cursed under his breath. He'd been caught alone and had nowhere to turn. Suddenly, an involuntary prayer rolled off his tongue.


It was a prayer, but not one Burt recognized. It was not the kind of prayer you said every day, the kind of prayer that was used to white-wash a sin or to get your mom off your case for not taking out the trash. It was a prayer of terror and of fear and of need and of desperation and of love and of grief and of loss and of hatred and of anger and of horror and of despair and of hope and of praise and of forgiveness and of all of it and more--ten of it and a hundred of it and a thousand of it and an infinity of it and all of it. Words flowed out like the unrolling of a leather scroll, like a song from the sea, full of longing and filled with light.


He felt a shiver rush up his spine as the beast fell backwards, clattering against a dumpster. As the shadow of the beast moved away Burt felt a comforting touch. His lungs filled with wet dust, his eyes stung, the familiar scent of rain and tree branches flooding into his nose.


As he blinked back the moisture, he wondered, "Have I been dreaming?"


He'd always believed there was evil in the world, but it had never before been so tangible. The beast's dark shape was only part of the horror. Its every movement, smooth as silk, lithe, serpentine. He imagined it slithering through dumpsters like the world's largest python.


From somewhere in his past Burt seemed to recall rumors about such a resident evil in the world's darkest cities, but he'd always dismissed them. Till now.


# # # #

Afterword
I have been experimenting with an AI website that writes poetry and stories. This story was a hybrid team effort involving the creator (myself) working in conjunction with a digital ghost in the machine.  My "partner" created the character and together we spun a tale. My role was simply to give a nudge (prompt) here or there. 

Some of the language was clunky in places, so my second role was as editor, something akin to Maxwell Perkins working with Hemingway, except in this case my bot is unable to take a swing at me when we're not in agreement. And I always get the final say.  

* * * * *

Thursday, April 15, 2021

Throwback Thursday: No Country for Old Men, Revisited

ORIGINALLY PUBLISHED AUGUST 2014

Elements of a Great Film
Essentially, a movie is a series of scenes. And the great movies have incredibly memorable scenes.

The Coen brothers' No Country For Old Men has many. One standout for me is the scene in which Anton Chiguhr (Javier Bardem) is in the gas station with the unsuspecting owner near the beginning of the film. Bardem says, “What’s the most you ever lost on a coin toss?” The unsuspecting fellow is confused.

“Call it," the cold-blooded Bardem says.

The man behind the counter is clueless that everything he has ever scrimped and saved for is on the line. “We need to know what we’re calling it for here,” he says.

It’s an impeccable scene that foreshadows much that is to come regarding the nature of this character who is the embodiment of relentless evil. The manner in which Bardem is eating nuts, the manner in which the camera cuts to the squashed wrapper as it unfolds, again foreshadowing the unfolding of something frightening, produces compelling cinema, storytelling in film.

A great film is also about great lines. “Baby, things happen. And you can’t take ‘em back.” Llewellyn Moss (Josh Brolin) tells his wife once he realizes the danger she's in.

Great lines are what screenwriters live for. All the great films have great lines in them. You can hardly think of some of these films without immediately recalling a line... Films like Casablanca and The Wizard of Oz are rich with them. Quote the line and everybody knows exactly what you're talking about.

"We'll make him an offer he can't refuse." Brando as The Godfather is impeccable.

“Houston, we have a problem.” ~ Apollo 13

“You can’t handle the truth.” ~ A Few Good Men

“Show me the money.” ~ Jerry Maguire

“Go ahead, make my day” ~ Sudden Impact

“What we’ve got here is a failure to communicate.” ~ Cool Hand Luke

Garbo
Another feature of great films is casting. Not only are the main characters right for their jobs, the incidental characters are superbly selected. Casting is a strong feature of all the Coen brothers' films, and No Country is no exception.

When I first reviewed this film in 2008 I was critical of the casting of Tommy Lee Jones as Sheriff Ed Tom Bell and I was critical of the limited amount of screen time Woody Harrelson carried. I take back both of these criticisms now, having watched the film several times since its first screening in Duluth. At this point I can't even imagine anyone else in the role Jones played. and had Harrelson been given any further screen time it may have detracted from the film simply because he is such a compelling presence. He had to make an early departure only because this story was about the cat and mouse survival game being played out between Brolin and Bardem.

The ending may be a tad confusing for first time viewers, but the story needed to tie up a lot of loose ends quickly or it could have dragged out. The main conflicts in the film were resolved. And Sheriff Ed Tom was shaken to his core.

Another great line, from the mouth of Tommy Lee Jones: "You can't make up stuff like that."

And finally, among other things, there is the story itself. The essence of story is a moment in time in which the ordinary train of events in a character's life is shifted onto a new track. It may be something incidental, but like the railroad it will ultimately result an utterly different destination.

For Llewelyn Moss, his destiny was altered when he accidentally came across the aftermath of a shootout while out hunting in a remote region in West Texas. The former Viet Nam vet makes a decision that alters everything.

The skill with which the story is told makes all the difference in the world. The characters behave in ways that are believable. The sets, settings, pacing all conspire to keep the believability intact. A written story creates a dream in the reader's mind, and in film the dream is visually expressed, which involves risk. The Coen brothers have been pretty effective at it. Makes one wonder what will be next.

* * *
15 April 2021
I decided to re-share this blog post because I just watched No Country again last night. There are a number of takeaways from the story and one of them is this. That there are some real bad people in this world. They are dangerous and we should have no illusions about this.

My 2011 YA novel The Red Scorpion attempted to make this same point. There really is such a thing as evil.   

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