Showing posts with label Patty Mahnke. Show all posts
Showing posts with label Patty Mahnke. Show all posts

Saturday, November 24, 2012

Intergalactica: Part VII

As she entered the forbidden forest she caught sight of Aurora and was struck dumb by Aurora’s bright spirit and beauty. Weary of the hopeless outlook of her people, Njall stared at Aurora and wondered how anything but goodness could be in store for her people.

Though it was against her nature, Njall stepped out of the shadows into the light of Aurora’s presence and crept toward this wonderful and strange being that stood before her.


Words were useless, but soon they found creative ways to tell their stories. Aurora explained how she had been sent to find a new home for the people of Earth. Njall, using gestures, symbols and the universal language of mathematics, helped Aurora comprehend the plight of Galdur.



CONTINUED
Intergalactica is a collaborative project conceived and produced by Patty Peterson Mahnke, Kate Dupre and Ed Newman in the spring of 2012. The role of Njall was played by Kailyn Avery.

Saturday, November 3, 2012

Intergalactica: Part IV

After a solitary voyage through vast expanses of space Aurora found herself attracted to a solar system aligned with the Andromeda galaxy where she identified a planet that she would soon learn was Galdur, an unusual bewitched planet, yet similar to the Earth where she had been generated.

Her first impressions were that the desolate planet was uninhabited. But then, she perceived a presence. Her instincts told her to be still and wait. She had landed within the shadows of a forbidden forest.

It happened on the occasion when both Galdurian moons were swollen with fullness. As fortune would have it, a young girl from that planet had defied the edicts of her people to visit the shores of Lake Eir where her descendants once played in the open light of day. Her name was Njall.

The people of this planet had been cast under a spell, living in perpetual insecurity and fear. Njall belonged to the tribe of Gissuradotti who had once been bold and fearless. In olden times they would have sent an entourage to welcome a strange visitor like this to their planet, but something had crushed their confidence. They had come to believe the lies of a false prophet who said the planet was doomed and they were a doomed race. As a result the entire race chose to live underground, living in caverns underground, waiting for the end.

When Njall saw the brilliance of Aurora’s coming, she trembled.


CONTINUED

Saturday, October 20, 2012

Intergalactica: Part II

One very cold mid-winter eve Drs. Wonderborn and Lafon christened their creation and called her Aurora. After a final inspection of all her moving parts, the doctors uttered an ancient ritual incantation and the automaton was animated by the spirits of life.


Intergalactica is a collaborative project conceived and produced by Patty Peterson Mahnke, Kate Dupre and Ed Newman in the spring of 2012.

CONTINUED

Saturday, October 13, 2012

Intergalactica: Part I

From March thru the first week of June I was involved in an exhilarating collaborative art project called Artist Kamikaze IV. This was my second year and I was initially paired with clothing artist Patricia Mahnke. The project we undertook was ambitious so we didn't waste any time meeting to outline a plan. What we decided was to create a character and costume, whom I would then paint. Eventually this evolved into two characters and costumes.

As the project evolved we had the good fortune of being able to obtain a third partner, Kate Dupre, who brought photography and Photoshop skills to the project. What follows over the next several Saturdays is the story we created.

Intergalactica
By Patty Peterson Mahnke, Kate Dupre and Ed Newman

Once upon a time the people of planet earth began to realize that their planet had no future. They were not fully aware of the causes, they only knew that earth’s core was shutting down. Mankind did not comprehend the role it had played in this event.

This was the Steampunk era of Celestial Dreamers, however, and two scientists, Professor Minerva Delphina Wonderborn and Dr. Jules Langdon Lafon, pulled threads of a dream together to create an automaton who could give the people of Earth a vital hope. In her womb she carried galaxies, nebulae and rainbow fragments of infinity.


CONTINUED

Sunday, July 1, 2012

Artist Kamikaze Teaches Lessons In Collaboration

Lessons I learned from this year's Artist Kamikaze experience.

Kate Dupre as Prof. Minerva Delphina Wonderborn w/automaton Aurora.
Collaboration. It's something musicians do all the time. Think John, Paul, George and Ringo. Each brought something different to the group. And the music they created would never have existed had they not learned how to collaborate. Each had talent that was recognized and respected by the others, but in order to be The Beatles they also had to have an additional talent: the ability to collaborate.

Theater is another collaborative experience. The range of skills required is vast, from playwright to director to set designers, casting, actors and all the technical facets of sound and lighting in order for the audience to receive the full force of the production.

Patty Mahnke's initial sketch of Aurora.
By way of contrast, artists and poets have historically been soloists. Walt Whitman, Claude Monet, Robert Frost, Pablo Picasso... They did what they did. They associated with others, bounced ideas off others, but they usually worked alone. Like writing this blog, or a daily diary, painting or drawing is usually a soloist pursuit...

So when Artist Kamikaze was conceived, it challenged some of the dynamics in how artists work. I paint or draw by myself. But in the Artist Kamikaze artists are paired or teamed together with other collaborators wholly unlike themselves. Think Ringo Starr and bluegrass legend Doc Watson, or John Lennon and Yo-Yo Ma.

As in years past, a theme is conceived and teams established. Like the launch of any new project in business there is also a time frame set with a deadline. This year's show was slated for July 7.

My randomly selected partner in this venture was Patricia Mahnke, who does costume art and is active with a loose collection of artists called Friends of Industry. She met her husband Wally through theater, hence the theatrical aspect of conceiving and designing clothing for Steampunk events these past few years is a natural outgrowth of these interests.

In our first meeting we discussed concepts for our project. The Artist Kamikaze theme this year was Intergallactic. I had no pre-conceived notions on where to take our project, but when Patty and I met she showed me some ideas for costumes that she'd sketched. She envisioned more than one character, as in a story. My first response, when she described the one character was, "Can you do this?" She replied yes with much confidence.

Aurora in transport.
LESSON ONE in collaborations is Trust. I was impressed by Patty's imagination and had to trust her capabilities. Being a painter my initial thought was that she would make the costumes and I would paint the characters wearing them. But Patty asked me to decorate one of the dresses, right on the material. I'd never painted on material in this manner and was insecure. But she was confident. And she trusted me as well.

Confidence is a plus in any endeavor, and Patty had it in spades. In basketball you give the ball to your star player at the end of the game because he is confident that he can make that final shot.

As the project evolved, we felt it would be valuable to do a photo shoot once the costumes were designed. We asked Eris Vafias, who is the initiator/inventor of the annual Artist Kamikaze events, if we might be permitted to have a professional photographer do pictures of what we create. As luck would have it Eris said there was a photographer who wanted to participate and had no partner. Kate Dupre would become the third member of the team. Serendipity was at working in our favor. Napolean Bonaparte said that in planning a battle one is wise to include a space in the plan to allow serendipity, the unexpected, to happen.

We brainstormed to come up with a story. I took notes and wrote a first draft. In a subsequent meeting Patty and Kate thought the names didn't work, but the story was good. 

As a team the three of us brainstormed to come up with a story line. I took notes and wrote a first draft. They liked the foundation I fleshed out. In a subsequent meeting Patty and Kate expressed that though the names didn't work, the story was good. Together we generated ideas for names, searching online for Danish, Icelandic and other name sources which would sound foreign to us but have a cool ring to them. Names of characters and planets emerged. And a sense of mutuality began to build. It was not one person’s project, but began to have its own life to which we were all connected and to which we were all contributing.

This is an important part of team collaboration. In projects like this, everyone needs to feel part of the project, have a voice. But there was another important piece at work here, the ability to lay aside ego for the greater good. I created names in the initial story, but when Patty and Kate weighed in I let go of what I originally proposed. The suggestions they offered strengthened the story.

Planning was another major issue. The photo shoot would be an important part of the final presentation so we had to set a date for accomplishing this. It would have to give Patty enough time to produce the costumes she conceived and would be far enough from the deadline to create the final pieces we were to display, which was a collage of images, two paintings and a fabulous shot which required amplifications via Photoshop by Kate. The date was set for May 19.

Making the time commitment was challenging for we each have had exceedingly busy schedules right now. But Kate made a comment that especially fired me up to not pull back on my end. She was concerned that what we end up with might look like a high school art project. This was precisely the prod I needed to go all out, to put in the extra hours required to embellish the paintings with essential details. I think when you go back and study any great achievement in the arts, or in human history for that matter, you will see that there were personal sacrifices involved.

The night of the show three other teams garnered more votes for their work, but I felt truly gratified by what we had accomplished. It was a privilege to be part of such a dedicated team. The show is coming down today, but what we created will remain one walls or personal spaces for a long time, I am guessing. We may even produce a book. Kate shot over 600 great photos and the story will be as fun tomorrow as it was last week.

What lessons have your learned from your most recent collaborative venture? 

Patty Mahnke as Aurora. Phot and Photoshop work by Kate Dupre.

Friday, June 22, 2012

Intergalactic: The Narrative


From March thru the first week of June I was involved in an exhilarating collaborative art project called Artist Kamikaze IV. This was my second year and I was initially paired with clothing artist Patricia Mahnke. The project we wanted to undertake was going to be ambitious so we didn't waste any time meeting to outline a plan. What we decided was to create a character and costume, whom I would then paint. Eventually this evolved into two characters and costumes. 


As the project evolved we had the good fortune of being able to obtain a third partner, Kate Dupre, who brought photography and Photoshop skills to the project. The first week of April we determined that in light of our busy schedules the first and last date for doing a photoshoot with our new characters and costumes would be May 19. This would give us enough time, 6-7 weeks, to finish the costumes and assemble the props for the shoot, and still allow me enough time to do the painting I wanted to do. 

What follows here is our story line, as conceived by the three of us, evolving as we went along. In another blog entry I will share some of the lessons I learned through working on this invigorating collaborative venture. 

Intergalactic: The Narrative
By Patty Peterson Mahnke, Kate Dupre and Ed Newman

Building Aurora
Once upon a time the people of planet earth began to realize that their planet had no future. They were not fully aware of the causes, they only knew that earth’s core was shutting down. Mankind did not comprehend the role it had played in this event.


This was the Steampunk era of Celestial Dreamers, however, and two scientists, Professor Minerva Delphina Wonderborn and Dr. Jules Langdon Lafon, pulled threads of a dream together to create an automaton who could give the people of Earth a vital hope. In her womb she carried galaxies, nebulae and rainbow fragments of infinity.

One very cold mid-winter eve Drs. Wonderborn and Lafon christened their creation and called her Aurora. After a final inspection of all her moving parts, the doctors uttered an ancient ritual incantation and the automaton was animated by the spirits of life. In the next instant lights flashed, the doctors leaped away and Aurora was hurtled into the universe to fulfill her mission.

* * * 

After a solitary voyage through vast expanses of space Aurora found herself attracted to a solar system aligned with the Andromeda galaxy where she identified a planet that she would soon learn was Galdur, an unusual bewitched planet, yet similar to the Earth where she had been generated.

Her first impressions were that the desolate planet was uninhabited. But then, she perceived a presence. Her instincts told her to be still and wait. She had landed within the shadows of a forbidden forest.

Njall, the young seeker.
It happened on the occasion when both Galdurian moons were swollen with fullness. As fortune would have it, a young girl from that planet had defied the edicts of her people to visit the shores of Lake Eir where her descendants once played in the open light of day. Her name was Njall. When she saw the brilliance of Aurora’s coming, she trembled.

The people of this planet had been cast under a spell, living in perpetual insecurity and fear. Njall belonged to the tribe of Gissuradotti who had once been bold and fearless. In olden times they would have sent an entourage to welcome a strange visitor like this to their planet, but something had crushed their confidence. They had come to believe the lies of a false prophet who said the planet was doomed and they were a doomed race. As a result the entire race chose to live underground, living in caverns, waiting for the end.

Within the shadows of the forest Aurora stood motionless, fully aware. Njall, in defiance of her tribal tendency to flee, went forward to explore. This was the forbidden Forest of Griffton. Njall had heard that there was an altar there to an unknown God and she suddenly felt compelled to find it, for what reason she knew not.

As she entered the forbidden forest she caught sight of Aurora and was struck dumb by Aurora’s bright spirit and beauty. Weary of the hopeless outlook of her people, Njall stared at Aurora and wondered how anything but goodness could be in store for her people. Though it was against her nature, Njall stepped out of the shadows into the light of Aurora’s presence and crept toward this wonderful and strange being that stood before her.

Words were useless, but soon they found creative ways to tell their stories. Aurora explained how she had been sent to find a new home for the people of Earth. Njall, using gestures, symbols and the universal language of mathematics, helped Aurora comprehend the plight of Galdur.

For a long time both were silent, looking into one another’s eyes as they pondered the meaning of these things. Aurora then stepped back a pace and as she did so her belt began to radiate in a fascinating swirl of lights and colors, clouds, oceans and deep spacial wonders. Njall’s cheeks flushed and her eyes went wide as she became mesmerized by so strange a sight, and the emergence of a new hope for the peoples of two planets, so different and so the same.

The images associated with this project will remain on display at Pizza Luce in downtown Duluth through the end of June, along with the rest of Artist Kamikae IV.

CLICK IMAGES TO ENLARGE

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