Showing posts with label steampunk. Show all posts
Showing posts with label steampunk. Show all posts

Wednesday, August 21, 2013

Wordless Wednesday: Steampunk Style



If you like futuristic stories with a sci-fi theme, Download FREE my eBook Intergalactica (which I co-produced with Kate Dupre and Patty Mahnke) from the Apple Store. Don't have an iPad? Download our PDF version here.

Saturday, May 25, 2013

Spotlight on Ennyman: Part V

David Beard is associate professor of rhetoric in the department of writing studies at the University of MN-Duluth. Our mutual interests in writing, teaching and Steampunk have resulted in number of positive outcomes including a joint lecture at Duluth's Steampunk Spectacular titled Utopoian Memories: Steampunk 101 in which David presented the literary and cultural roots of steampunk culture and I shared its contemporary rust belt iterations. 

At some point along the way he asked if he could interview me and I consented. What follows here is the fifth section of this interview as it pertains to my publishing-related collaborations.

DB: You've recently stepped into life as a freelance publisher -- an intergenerational project, as you've worked with interns and with a partner much younger than you. How has this collaboration brought your work into a new phase?

EN: In recent years I began to see the power of collaboration. John Heino’s 3N6D in 2010 -- with Chani Becker, Jill Ellen Hall and Alan Sparhawk -- blew me away. After that weekend John and I made an unspoken but intentional decision to do some kind of collaborative project ourselves, and when the time was right we assembled the Red Interactive show for Phantom Galleries Superior. It was exhilarating for me and I think for many others.

The success of Red Interactive, and the subsequent Red Interactive Facebook community was personally rewarding and taught me a number of lessons which were reinforced by my involvement in a pair of Artist Kamikaze events assembled by Limbo Gallery.

All this to say that when I made up my mind to publish my novel and some of my short fiction, the collaborator for this venture entered my life, a student whom I met through the Proctor DECA program, TJ Lind. In spring 2011 as he finished his sophomore year in high school we made a plan to publish four books by the end of the year, a goal which we achieved in November. After that we entered a marketing phase, which we subsequently processed and evaluated. TJ is an exceptional young man who probably overextends himself (like me.) At the beginning of 2013 we have been working on a plan to bring several new books to market.

DB: What are three projects by N&L we haven't mentioned that you'd like to mention?


EN: I’ll mention four. The first is a book on how to teach writing to home schoolers tentatively titled Writing Exercises: How to Teach Writing and Prepare Your Favorite Students for College, Life and Everything Else. I developed the exercises while teaching my own home-schooled kids. Currently I have a UMD writing student, Grace Moores, helping me to move the original manuscript to a higher level. TJ and I are discussing publishing this in a print version as well as making it available as an eBook.

The second is a picture book titled A Remarkable Tale from the Land of Podd. Like the first it, too, involves a collaboration. Twenty years ago I had a work experience which led me to create an imaginary tale, in the form of a poem, that depicted a lesson from that event. Last fall I met a recent grad from the UMD fine arts program whose work fascinated me and felt perfectly suited to my story. He agreed to partner with me and we’ll see where it takes us.

The third is another picture book of sorts called Intergalactica. This is yet another collaboration involving a steampunk fashion artist, a photographer, a model from the Twin Cities and myself. It proved to be an incredibly rewarding project for me personally and this eBook is an attempt to share some of that experience with a wider audience. We’re planning to give the eBook away free simply to share the fruit of that experience.


The fourth will be a box set of my first three volumes of short stories with a few additional stories added in for a value-added experience. After this TJ and I have several other book ideas lined up, but we learned in 2011 not to rush and to allow each to get birthed in its own time and not to force it.

DB: If I wanted to work with N&L, as a young writer, what would that experience be like? Is this a technical service, a copy editing service, a mentoring service for manuscript development?

EN: Each situation is different. Currently Grace, who’s assisting on my book on how to teach writing, was simply helping to complete the book. Before long, I found myself wanting to teach her everything I’ve learned about the writing industry, from how to write in a more engaging manner to how to prepare a book proposal and make publishing decisions. The experience brought back memories of my home schooling experience. There’s a thing called “learning rage” and you can see when the fire is burning inside students. That’s the time to throw more logs on the fire, not when it’s almost out. My natural desire is to make the experience count for them as much as possible.

Monday, May 20, 2013

Rust Belt Steampunk Gains Traction in the Twin Ports

Welcoming figure by Mary Plaster
When the 2nd Annual Steampunk Spectacular was announced for May 16 & 17, I may have been among the first to notice the scheduling conflict between this and the Hard Rain concert at Weber Hall. My fear was that the two events might chew into one another's attendance, thereby weakening one event or the other. But as they say, 95% of what we fear never happens. Turns out both were events were spectacular.

Both events were actually sequels to last year's May shows of the same ilk. And both events knocked our socks off.

It was especially fun to see the Spectacular get front page coverage in Saturday morning's Duluth News Tribune with a story by Mike Creger, Steampunk Spectacular showcases style. Last year the whole idea of conducting the Steampunk event right inside the train museum proved so thrilling that it simply had to happen again. This year's event including a time machine that took all our steampunk fans and guests back in time for an ride on one of these early steam-powered locomotives.

During both days The Depot's Great Hall was devoted to the art of steampunk as well as an Emporium in which Steampunk artisans displayed wares they produced for sale.

Richard Rosvall, Mayor of Steampunk

Rosvall with wares at 2012 event in Depot.
My first experience with the local Steampunk culture here was through an event called Chronicle that was put together by a circle of artists who called themselves Friends of Industry. One of the characters of seemed connected to nearly everyone in this entourage was Richard Rosvall, who has graciously assisted many by providing costume embellishments to acquire "the look." I recently spoke with Rosvall regarding his involvement with this genre.

EN: How did you personally become so involved in making Steampunk attire?

RR: I got into it because my son asked about making a Halloween costume one year. I had a little idea of what it was about, had seen a few pictures… but went to Flickr as a photo sharing site and typed in Steampunk as a search word…. over 100,000 images. Then I typed in Steampunk Weapon, which narrowed it to 15,000; Steampunk Goggles, 10,000. After looking around a little while we came up with a couple pretty good costumes for he and his girl friend at the time. I had so much fun working on that that I haven’t stopped.

EN: What makes it fun?

Gas Mask
RR: I’ve always been a fan of science fiction and fantasy literature. It’s just so wide open to your imagination. Any kind of sci-fi gadget you can think of you can adapt to that time period. I was lucky that for forty-some years I’ve had experience working with wood, leather, metal and stone, so I have a skill set that enables me to make stuff that looks like it would come from that time frame.

EN: Do you read Steampunk literature?

RR: Not really. I know there’s tons of it out there and I see notices about new literature coming out in that genre, but I don’t have a big budget for buying brand new books.

EN: Films?

RR: I've seen a few. Not a lot. My costumes come from Internet images and my imagination.

EN: It seems like the Internet has really brought Steampunk to a new level.

RR: I’ve made hundreds of friends through Facebook who attend the big conventions on the East coast and West coast and down in Texas. Most of what I’ve been made aware of is on the East coast and out West. Not a lot going on in the Midwest other than TeslaCon. There seem to be a lot of people who travel to these events, vendors and lectures… I’ve been having fun lately making my own little gears out of Damascus steel.

EdNote: Based on my observations, this is a subculture that has real legs. Especially in the fashion part of it. Start preparing your costumes for next year... today!

MEANTIME, we're still celebrating North Country Dylan Days. Tonight is an Open Mic for singer/songwriters at Beaners. Sing a Dylan tune and one of your own Dylan-inspired pieces.... Call Jason at 6:00 p.m. or after in order to get slotted on the agenda. I will most definitely see you there.

Steampunk Fashion... Rosvall Style. (Richard R top left, photo John Heino)

Tuesday, May 14, 2013

Confessions of a Steampunk Journalist

Eric Horn
This week the Duluth Art Institute is hosting the 2nd Annual Steampunk Spectacular on May 16 & 17 at the Depot. I kid you not, this is not something you see every day… I’ve already noted part of the agenda for this event and hoped to draw your attention to at least some of the very special artist/inventors who will be there. This morning I’d like to invite you to a lecture that I have the privilege of being part of this Thursday evening at The Underground from 6:00 - 7:00 p.m.

Our working title for the lecture is:
"Steampunk 101: An International Movement & A Duluth Phenomenon” 
Manifestations from Our Rust Belt Steampunk Scene

Part I will be a presentation by David Beard, Associate Professor of Rhetoric, Department of Writing Studies, University of Minnesota Duluth. Beard has been a fan of Steampunk culture for quite some time and has written extensively on the topic. I’ll be presenting the local Steampunk culture, as much as I understand it through close association with some of the local artists involved with this movement, or diversion, depending on how you look at it.

As for me, when it comes to Steampunk I consider myself late to the dance… I’d seen it in myriad ways, in a Will Vinton claymation movie about Mark Twain, in a variety of films from the League of Extraordinary Gentlemen to 20,000 Leagues Under the Sea. But I’d failed to grasp that it was itself a genre, until the scales fell off my eyes. Eventually I became fascination with it as a cultural phenomenon, and allowed my association with it to influence some of my art.

Like postmodernism, Steampunk is a catchall for a variety of manifestations along a convoluted stream of individual expressions. Attempts at a perfect definition are elusive, but there are common threads that stitch these various components together as David (Professor Beard) has explained.

If at first you don’t “get it” you needn’t be alarmed. Sooner or later you’ll understand.

Patty and Wally Mahnke
One of the things that struck me about nearly all the people who have immersed themselves in Steampunk art and activities is that they have become real students of history in order to get their costumes and gear accurately created. Whether Roman times, Medieval times or Victorian Era, each period of history has its own fashions and technological limitations. Steampunk role-players research this in depth in order to conceive and produce their own fashions and gadgetry.

It may be too late to rustle up your complete dream attire for this year, but if you're interested in being a part of the train ride Friday evening (5:30 - 7:00 p.m.) or partying in the Railroad Museum afterwards, here are some images to give you an idea of what others might be wearing. Don't worry, you may come as you are. No one will make fun of you. Afterwards you can start collecting ideas for next year's costume.

Last year, as I was going into the Depot I saw a young man with a weapon affixed to his left forearm. Upon closer inspection I realized he had modified a typewriter carriage with a few gizmos, and hed had "the look." 

The Steampunk art show and Emporium in the Great Hall will be free both Thursday and Friday, open to the public up till 7 p.m. The train ride will cost you a few bucks as will the party in the Railroad Museum, to defray expenses of making this a true Spectacular. And don't forget the afterparty.



Photos courtesy Andrew Perfetti Photography

Sunday, May 12, 2013

Bridgett Riversmith’s Recycl-O-Scope

It's finally here. This week is the 2nd Annual Steampunk Spectacular, May 16 & 17 at the Depot. Steampunk art, steampunk fashion, a steampunk emporium and live entertainment all conspire to make this year's Duluth Art Institute Steampunk Show even more of a spectacle than last year's stunner. Day one of the event is being called a Steampunk Symposium. You may visit the Steampunk Art Show from 10:00 a.m. till 7:00 p.m. with a strong collection of local steampunk enthusiasts as well as some visiting artists from New Orleans and the Northwest.

Concurrent with the art show will be a Steampunk Marketplace from noon till closing as well. If you haven't created your costume yet for the Friday night train ride (Yes, you get to go back in time!) you may pick up a few embellishments for your costuming here.

And if you're not sure what all this steampunk fuss is about, you may attend a lecture on the subject in The Underground at 6:00 p.m., presented by UMD professor Dr. David Beard along with myself. David will present a framework for understanding Steampunk's roots and I will share the various ways in which steampunk culture has been manifesting itself in our local art scene.

For a complete rundown of Friday's scheduled events visit the dedicated DAI Event Schedule.

Bridget Riversmith's Recycl-O-Scope Returns
  
Bridget Riversmith
If you attended last year's Steampunk event here in Duluth I'm sure you were overwhelmed by the astonishing variety in the costumes, the wares and the context... going back in time to be with steam powered locomotives in the once great depot train museum. In the midst of all this there was an unusual device that utterly fascinated... Bridget Riversmith's Recycl-O-Scope. If I were a judge I'd have declared it Best of Show, and this was a show that already was over-the-top. So, it made me happy to get another chance to see it on display and in action.

What, pray tell, is a Recycl-O-Scope?

Well, if you go back in time, before film and film projectors, there were inventive people who strove to create a motion in pictures. When I was a kid my dad would make little flip-books with drawings that might show a boy kicking a ball, or some other little fun sequence. Bridget Riversmith is a teaching artist and animator who works with children with disabilities, and just so happens to fascinate them by having them not only creates flip books, but through a scanner and software converts them into short animations.

At Adeline's in April
Riversmith's fascination with animation led her to research the early development of motion picture techniques, which led her to the Steampunk era when the fervent spirit of invention was everywhere. When I spoke with her recently she took me on a little tour of these early developments. The first of these was the zoetrope,  "a device that produces the illusion of motion from a rapid succession of static pictures." (1)

According to Wikipedia, the zoetrope consists of a cylinder with slits cut vertically in the sides. On the inner surface of the cylinder is a band with images from a set of sequenced pictures. As the cylinder spins, the user looks through the slits at the pictures across. The scanning of the slits keeps the pictures from simply blurring together, and the user sees a rapid succession of images, producing the illusion of motion.

Earthworks and Skyscrapers, by Riversmith
Riversmith explained how in 1877 Charles-Émile Reynaud, a French inventor, designed a machine called a Praxinoscope and later the Theater Optique as an improvement on the zoetrope, turning it into a suitcase-sized theater to make it a three dimensional experience. In 1892 he projected the first animated film in public, but was later trumped by other forms of moving pictures. 

EN: What influenced you to make your Recycl-O-Scope?

BR: Biggest influence… My grandparents were farmers, the best mixed media artists in the universe, finding out what can be done with materials on hand. I’m a creature of necessity. Building zoetropes solved a problem.

I found something in Hungarian, but essentially did some elementary geometry and math. I used almost all bits of a (broken) dryer. I learned welding to accomplish this. I created handle for the drive wheel from a drill and other parts. I've been inspired by Dick Rosvall as well and I'm a big fan of Terry Gilliam’s films.

EN: Why are people so atracted to Steampunk?

BR: People are attracted to what the Victorians were trying to do. They were self-made inventors, fearless. People didn’t draw an arbitrary line between the arts and sciences. It was all the same thing, resulting in amazing discoveries. Creating an arbitrary line between the two results in stagnation. People enjoy the projects. Isaac Asimov once said, “Any technology sufficiently advanced is indistinguishable from magic.”

People were rising above a society steeped in superstition. They weren’t exclusive. It was a period with an incredible range of creativity, a real inspiring time. It’s interesting to see, too, how a lot of visions of the future had rails and airships....

EdNote: I share all this today because if nothing else, when you get over to the Steampunk Spectacular this Thursday and/or Friday, I want to make sure you don't miss Bridget Riversmith's upgraded Recycl-O-Scope. Her husband won't have to spend the evening cranking it with manpower this year.


(1) Wikipedia

Monday, April 29, 2013

Steampunk Artist Eric Horn, Revisited

May 16 & 17 the Duluth Art Institute is celebrating the Second Annual Steampunk Spectacular featuring art, fashion, live entertainment and more for Midwest enthusiasts of the Steampunk genre and the creative people who make it happen. I first met Eric Horn at the world premiere of his graphic novel Chronicle (Part I) at a Friends of Industry event in the summer of 2011. Think Jules Verne. Think futuristic contraptions that might have been conceived 120 years ago. Think of a world where flight and travel and life is all steam-powered and imagination-driven. Eric Horn is a talented artist and illustrator who helps bring this world to life.

EN: What is it that gets you so jazzed about the upcoming Steampunk Spectacular?
Eric Horn: I'm excited for a few reasons. First, last year we only had a month to plan for the event and it turned out to be amazing. The second reason is that because we had more time to plan it is bigger, with more to do and see. For years now I’ve been wanting to have a Steampunk convention here in the Twin Ports. It would be fantastic seeing steampunks from all over swarming the streets of Duluth and Superior. We have so much to offer here that fits nicely into the genre and tends to be the type of things those who are Steampunk enthusiasts like to attend such as the Depot, William A Irving, Glensheen Mansion, and other such attractions. This is an opportunity that if done right will greatly benefit the community as a whole. It also gives people a chance to get dressed up and have some fun.

EN: How did you first take an interest in the Steampunk genre?
EH: I was originally introduced to it by a good friend, Erin Gunderson, who designed her own jewelry. She would make cool necklaces with nuts and bolts and gears. I was in my early twenties, around 2000. She’s now in Portland.

EN: Where did “Friends of Industry” come from?
EH: My involvement with Friends of Industry started with Gustave (Campanini) doing a piece for the Artist Kamikaze. He needed detail work done on this piece because he doesn’t do small detail well. I went to his studio and we came up with the idea of creating this show featuring my graphic novel. It was produced like a world premiere with live music and many of the guests wearing their Steampunk designs. Gustave wanted the show to be something with the word Friends in it. Eventually the space became an artist retreat and clubhouse after this show.

EN: What was the inspiration for your graphic Steampunk novel Chronicle?
EH: I’d been wanting to do a comic book for years. Every story line I came up I’d re-write and not like it. As I looked into Steampunk online I said, “Hey, it makes sense if I put my story in the steampunk world, a lot easier to do …. I kept trying to write a story for the modern day, but it wouldn’t work with the elements I wanted to have. But when I put it in Steampunk it could go anywhere. I started working on Chronicle about three years ago. I’d met Richard Rosvall at the Roller Derby and at Carmody’s but never really talked to him. Then I saw some of his work on Facebook and I sought him out to use some of his stuff in the comic.

EN: Can you explain the process?
EH: It begins with imagination. Then we create costumes and scenes and take photos which I then hand-draw based on images I’ve Photoshopped.

EN: How much time do you spend on your drawings? 
EH: Well, that all depends on the piece. Some of my pen and ink drawings have taken me months to do, putting in a couple of hours a day on them. Some I have cranked out in under two hours. As for my self-titled Over Art style (Over Art is when I take a photograph and then ink over it to give it an animated feel and look) I can do a piece in usually a day or three. The longest I have worked on something is years. I have one piece that I still have not finished because of the amount of ink involved, and I also lose focus on finishing it and put it away to work on something else.

EN: Where can people see some of your work? 
EH: People can find my work on my Facebook page. They can also follow the work I do in the studio and other group projects on our "Friends of Industry" Facebook page. I have also been doing Instagram for some time now which is a neat way to expose works to a large audience with ease. We’re currently trying to develop a website, but so far life gets in the way. I have works hanging up at Goin’ Postal in Superior including some new pieces which will be in our May 10 show during visual arts week.

EN: I'll be there. Thanks.

Top right: Photo by Andrew Perfetti

Saturday, November 10, 2012

Intergalactica: Part V

The people of this planet had been cast under a spell, living in perpetual insecurity and fear. Njall belonged to the once fearless tribe of Gissuradotti. In olden times they would have sent an entourage to welcome a strange visitor like this to their planet, but something had crushed their confidence. They had come to believe the lies of a false prophet who said the planet was doomed and they were a doomed race. As a result the entire race chose to live underground, living in caverns underground, waiting for the end.

When Njall saw the brilliance of Aurora’s coming, she trembled.


Within the shadows of the forest Aurora stood motionless, fully aware. Njall, contrary to her tribal tendency to flee, went forward to explore. This was the forbidden Forest of Griffton. Njall had heard that there was an altar there to an unknown God and she suddenly felt compelled to find it, for what reason she knew not.

As she entered the forbidden forest she caught sight of Aurora and was struck dumb by Aurora’s bright spirit and beauty. Weary of the hopeless outlook of her people, Njall stared at Aurora and wondered how anything but goodness could be in store for her people.

CONTINUED

Intergalactica is a collaborative project conceived and produced by Patty Peterson Mahnke, Kate Dupre and Ed Newman in the spring of 2012. The role of Njall was played by Kailyn Avery.

Saturday, October 20, 2012

Intergalactica: Part II

One very cold mid-winter eve Drs. Wonderborn and Lafon christened their creation and called her Aurora. After a final inspection of all her moving parts, the doctors uttered an ancient ritual incantation and the automaton was animated by the spirits of life.


Intergalactica is a collaborative project conceived and produced by Patty Peterson Mahnke, Kate Dupre and Ed Newman in the spring of 2012.

CONTINUED

Saturday, October 13, 2012

Intergalactica: Part I

From March thru the first week of June I was involved in an exhilarating collaborative art project called Artist Kamikaze IV. This was my second year and I was initially paired with clothing artist Patricia Mahnke. The project we undertook was ambitious so we didn't waste any time meeting to outline a plan. What we decided was to create a character and costume, whom I would then paint. Eventually this evolved into two characters and costumes.

As the project evolved we had the good fortune of being able to obtain a third partner, Kate Dupre, who brought photography and Photoshop skills to the project. What follows over the next several Saturdays is the story we created.

Intergalactica
By Patty Peterson Mahnke, Kate Dupre and Ed Newman

Once upon a time the people of planet earth began to realize that their planet had no future. They were not fully aware of the causes, they only knew that earth’s core was shutting down. Mankind did not comprehend the role it had played in this event.

This was the Steampunk era of Celestial Dreamers, however, and two scientists, Professor Minerva Delphina Wonderborn and Dr. Jules Langdon Lafon, pulled threads of a dream together to create an automaton who could give the people of Earth a vital hope. In her womb she carried galaxies, nebulae and rainbow fragments of infinity.


CONTINUED

Friday, May 18, 2012

Steampunk Event at the Depot Satisfies Imaginations and Stirs Hearts

This is my 1968th blog post at Ennyman's Territory. That's more than five years of blogging, which has been quite astonishing for me as I only intended to dabble in it a bit "just to see what blogging was about." Thank you for being a reader.

In 1968 my brothers turned 14, 10 and 8 respectively. Black lights and strobe lights were becoming cool. Kubrick's 2001: A Space Odyssey was released in movie theaters and young people were flocking to see the Beatles' latest flick, an animated film called Yellow Submarine. Man had not yet walked on the moon, but we were getting close. On earth, riots disrupted the Democratic Convention in Chicago that summer. Bobby Kennedy took a bullet while campaigning for the nomination earlier that year. Dr. Martin Luther King also took a bullet, resulting in riots that did tremendous damage to countless U.S. cities, external fires reflecting the internal pain burning in many hearts.

Gasoline was 34 cents a gallon that year, movie tickets were a buck-fifty and the average annual income just under eight thousand dollars. Rent was about $150 a month and the Viet Nam War showed no signs of abating as Hey Jude topped the nation's music charts.

I was reading sci fi at the time, listening to the Doors and Hendrix and Cream's Sunshine of Your Love. Woodstock hadn't happened yet and my hair was still short, but change was clearly afoot everywhere. But the word Steampunk did not yet exist. Though fantasy was alive and well, Tolkien's Lord of the Rings was coming on strong, it would be another dozen years before the word Cyberpunk would appear to describe the futuristic fantasy of William Gibson and Bruce Sterling. Eventually, the 1880s futurism of Jules Verne would get a new set of hues and Steampunk would emerge... a century after Verne had begun conceiving Captain Corsican, Harry Blount, Captain Nemo and the Nautilus.

Last night at the Train Depot in Duluth the past came alive in an art event like none before it, an evening of Steampunk. We Steampunk art, Steampunk fashion, Steampunk entertainment and, best of all, steam engines surrounded by people in Steampunk garb. What a fun way to see old friends and meet new ones. Special thanks to the Richard Rosvall, our resident Mayor of Steampunk, and all the imaginative people who contributed to this memorable evening of living entertainment.

As we went back in time I became Dr. Jules Langdon Lafon, a chemist and inventor. I told a few stories, but am saving the best for a future collection which I hope can be shared with you some day.

The event was sponsored in part by Dubrue, who provided beer, and Tycoons, who gave us access for an afterparty in the Rathskaller Lounge, a Prohibition-era speakeasy which has been restored and is serving the public once again. Ambience and history made for a good intersection with Steampunk partiers, those live mannequins in a museum-like setting. Loved it.

Meantime, life goes on. And next time, when you hear of a Steampunk assembly near you, don't miss it for the world.
 
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